"This is primarily due to how the "Bonus Loot" system works: Bonus Loot is a baseline amount of loot that you see even if your opponent has diddly squat! It was implemented to ensure you always have something to take away from an attack," the developer explained. "The amount is determined by your enemy's defense structure levels and more is added for each extra XP level they have on you."
Supercell continued: "The important thing to note here is that Bonus Loot is created out of thin air - as in it doesn't come from any player's storages! This has resulted in there being an abundance of loot in the game and therefore we're adjusting the system accordingly to restore some of the challenge that has been lost along the way!"
Supercell assured that the team will be keeping "a very close eye on how this affects things," but so far I haven't noticed anything too drastic.
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